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Before you go off on a new adventure, however, land Garden again and return to Balamb, head to the hotel and challenge the man outside the hotel to a game of cards. These two enemies count as bosses (as evidenced by the music), but they are not particularly tough. You’ve got a 90% chance of getting the first item and a 10% chance of the second, and while the Hero is definitely a better prize, it’s probably not worth save/loading for. If you didn't bring Zell with you, he'll force his way into the party once you enter. Fujin is a bit more complicated, as she’s got two items you can steal - a Megalixir and a Hero. Now you have to keep the Left and Right Pods from turning red while slowly beating down Norg. He’s somewhat weak to poison, if you want to trivialize an already easy battle. In fact, his Strength between level 10 and 29 will nearly double, so his damage is highly variable depending on your own stats. Talk to the one lying on the ground in front of the steps in front of the train car repeatedly to learn that the culprit for their malaise seems to be the captain’s fish. You can now take Selphie with you when you explore, which is another perk of lifting Balamb’s occupation early. If you don’t Mug him, he’ll only drop a single Str Up. Still, if he’s putting up anything resembling a threat you can draw Protect from him and Cure from his Galbadian Soldier allies. Just remember that they are susceptible to Sleep magic. After the events at Esthar, the player can still find Balamb Garden on Fishermans Horizon and use it if they wish, but acquiring Ragnarokmakes u… Information on all characters, including stats and how to acquire all their weapons and limits. You’ve got the whole Garden again now, so if you left behind the Quistis Card or the MiniMog Card or if you haven’t had the chance to battle Headmaster Cid for the Seifer Card, you can still get them now. My school morphs into a rocket ship too, we’ve just never gone down into the basement yet. After she is in Dollet it's recommended you move her back and forth between Balamb and Dollet for the majority of this quest. Go and talk to Quistis who is surrounded by a group of students. Cid will send you after Ellone, who can be found hiding in the library. However, in Disk 2, at the Balamb Garden, once I get on the MD elevator, if I get Squall to go to the control panel after talking to the other party members, nothing will happen. Why not join us today? He’s also reasonably susceptible to darkness and slow, if you want to take advantage of that to limit his offense. 3rd Issue of Timber Maniacs. Enter the Dollet Hotel. Talk to Headmaster Cid before leaving the seed inauguration scene. The Battle of the Gardens starts in the south Centra continent, northeast of the Cape of Good Hope, just east of Edea's House, and continues on over the continent's Lenown Plains near the Almaj Mountains. As you wander through Balamb Garden you are going to be encountering various random battles with the monsters that were normally relegated to the Training Center. The nerve! Battle Meter. Final Fantasy VIII is a role-playing video game developed and published by Square for the PlayStation console. If you're confused exactly by how this quest works don't worry, I go into more detail below. By following this guide you can aspire to the following: By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Take the elevator down to the MD level and as you do it will get stuck along the way. Now you get to partake in some fun story time involving a show with some instruments. Selphie will pop up and request you visit Trabia Garden - which is the next stop if you want to continue the main questline. You start off fighting Norg’s outer shell. Start by heading left to the infirmary and help the students you encounter along the way. Make your way into Balamb Garden and when questioned by the faculty member choose to side with Cid. After some chatter Raijin will show up and reveal that he’s none too bright, but willing to fight another round. (19) Return to Balamb Town Head to the Quad area (where the stage is located) and speak to Selphie. Items: Megalixir, Combat King 002. After the fight some chatter will ensue, following which you’ll find yourself on the bridge of Balamb Garden. First, draw Pandemona from Fujin. After the battle talk to the SeeD member to receive a free Remedy and then head back to the front of Balamb Garden. The first time you try it will be just Squall by himself. King has the Gilgamesh Card which you will want to grab from her before officially saying you've completed this quest. Slowly whack away at the three targets until the center pod, Norg’s Pod, is out of HP (it only has 2000 HP). Use fire attacks (including Ifrit) to bring them down quickly. Each time you hit the Left Pod or Right Pod they go back to their previous color. Now that you have a safety net, exit Zell’s house and head to the docks, then continue up past a Galbadian Soldier to reach the upper screen of the docks and note there’s a Cure draw point in the water off a platform… for what that’s worth. Two of them will give you information (who cares) but one will give you a free [X-Potion]. You’re now in Balamb, and there’s no leaving until you resolve this matter. After Balamb Garden becomes mobile, you'll see Galbadia Garden hovering outside Balamb. If you step onto a certain tile in a certain Trabian Forest, you get to visit the Galbadian Garden crash site. In Balamb… After the mother of all battles, Ultima Weapon will finally be defeated and you’ll have earned the very last and most powerful Guardian Force in all of Final Fantasy 8. After beating King in the dormitory you can face her in the bridge after (where you pilot the ship). Follow the suggestion by junctioning some Fire/Fira/Firaga magic to your elemental attack to make the fights down here a little easier. The next stop is over at the dormitory. There are several types of magazine you can collect in Final Fantasy VIII, and Occult Fan is probably the most important of all of them. Crawl down the ladder and give the wheel at the control panel another couple of turns to get things rolling. In addition the guide will cover all side quests and will also include in-depth mini-guides for Chocobo World and Triple Triad. (1 of 2) Make up a lie to gain entrance to occupied Balamb, Make up a lie to gain entrance to occupied Balamb (left), then seek out Zell’s mom to learn more about the situation (right). Pay director Cid a visit, he's in the infirmary and will answer you some questions and provide some interesting information. Trabia Garden to Edea's house. Despite the temptation, don’t just pummel Raijin straight away - he’ll drop a Str Up when defeated, but you can Mug him for two Str Up items. Fortunately you can also draw Cura and Life from Fujin, making this fight a breeze. Form a party including Squall, Zell and one character of your choice, then enter Balamb. That would have been an awesome little hidden spot on the world map. Back in Balamb. You can also junction Aero or Tornado to your Elemental Defense, which will help for a very short while. Remove ads and unlock special features, Ultimecia's Castle - Preparation and Overview, Ultimecia's Castle - Sphinxaur and Sphinxara, Deep Sea Research Center - Acquiring Bahamut, Deep Sea Research Center - Acquiring Eden, Immune to most status effects; Darkness 40% – Drain 60% – Haste 0% – Reflect 0% – Regen 0% – Silence 80% – Sleep 40% – Slow 40% – The End 0%, Immune to most status effects; Darkness 40% – Drain 60% – Haste 0% – Reflect 0% – Regen 0% – Sleep 40% – Slow 40% – The End 0%. FF8 - Weapons Monthly July Issue. After having explored the world, you should return to Balamb city. Any combination of high Hit% and Spd-J are good, so Pandemona can float around quite a bit depending on what characters you favor. Nasty stuff. Tell them that you’re with the headmaster, and then talk to each of them. Travel back to Balamb and… well… Galbadia Garden being moored just off the coast isn’t a promising sign. The left path will contain Weapons Monthly July Issue visibly laying on the ground. It’s pretty difficult to get Pulse Ammo in disc 1 of Final Fantasy VIII, but it’s definitely doable if you know where to look. Balamb Garden will make a crash landing at Fisherman’s Horizon. Make your way to the front all and you will be approached by one of the robed faculty members. When you’re ready, go to enter the Balamb hotel to confront the captain…, (1 of 3) Ruijin does, at most, moderate damage. I checked the trap door, and then the control panel again. In Balamb, head towards the car rental place for a scene, then talk to both the hotel owner and his wife. On one of the platforms you will find a draw point for Full-Life. Don’t get too excited at the fake Cid in the parking lot. First talk to the man - the owner of the inn - wandering back and forth, then talk to his wife sitting on the bench behind the Gas Station sign. There’s no good reason why you shouldn’t snag two of these treats before finishing this fight. After you escape the Desert Prison, the party divides into 2 teams. (1 of 3) You can steal two more Str Up items from Raijin. Since you’ve long since found GFs to cover most of the core stats - Brothers (HP), Ifrit (Strength), Siren (Magic), Carbuncle (Vitality) and Leviathan (Spirit) - it should be no surprise to see GFs that focus on secondary stats. Meet her up near the elevator and follow her up. They have approximately 20,000 hit points and hit fairly hard. After you destroy the shell the actual fight will begin. Now go back a little ways and you’ll be told to meet up with Headmaster Cid once again. Pandemona starts out with Str-J and can learn Spd-J, as well as Str+20%, Str+40%, Spd+20% and Spd+40%. Follow the exploits of Squall, a resident of Balamb Garden and SeeD aspirant whose first contract as a professional mercenary expands into a fight to save the world from an evil sorceress. Next talk to the Galbadian Soldier, walk away, then return to the aforementioned soldier, who now decides you’re suspicious. Information on Triple Triad, including the location of every card in the game and how to best use them. Then head back up and make your way to the cafeteria. Complete walkthrough of the main questline. In addition to that you can draw Shell, Thunder and Thundara from Raijin, and true to his stock of spells, Raijin absorbs thunder elemental damage, so refrain from using it. You will meet up with Xu who will talk to you about the Headmaster and then tell you to go up to the second floor. After the battle talk to the SeeD member to receive a free Remedy and then head back to the front of Balamb Garden. Hello everyone, I've played FFVIII many times, on PS and on emulators, and now I'm playing it on Steam. Weapon Upgrades: Bismarck (Irvine), Crescent Wish (Selphie), Rising Sun (Rinoa), Twin Lance (Squall) FF8 - Weapons Monthly August Issue she will ONLY go to galbadia after like 30 attempts (battle, lose minimog, she says galbadia... reset game repeat) Head out and skip past the Training Facility for now. Make your way over to the parking lot next for another fight. How to defeat both of the game’s superbosses. The Garden cannot cross the Trabia Crater or the mountains that lead to the Kashkabald Desert. (1 of 3) Fujin will start by using air magics like Tornado. You pretty much just have to check every area in the Garden and then make your way to the training center. She will give you a Mega-Phoenix if you have Zell in your party or a Remedy if you don’t, and as you can see from the screenshot below, my party was Zell-less. They do moderate damage but nothing all that devastating. After having shown NORG who the real master is, you should check the area by the left orb for a hidden Bio- drawpoint. You press Square as fast as you can to turn it. So be it. Cid will insist you go check on the others first and foremost. You can go back to your seat and watch the tutorial in the Balamb Garden Network, and try to get a slight idea on how to use the junction system correctly: Balamb … After the fight some chatter will ensue, following which you’ll find yourself on the bridge of Balamb Garden. Up to this point you haven’t obtained a GF with Spd-J, and while Auto-Haste is superior, boosting your Speed will contribute to your ATB bar filling. Location: Explore Balamb Garden's Training Center after the Battle of the Gardens. Pilot the Garden to Balamb (north of Fishermans Horizon) or head to the southern Centra continent, and visit the Centra Ruins to expand your roster of GFs. Read on for tips and strategy about how to beat Raijin, including Raijin's stats and … Talk to the lady and they will leave to safety. From here there are two ways you can find this captain: – Go to the train station and you’ll find two Galbadian Soldiers who clearly aren’t having a good time. Sabotaging the Missile Base. After all that time compression shit, you'd think there'd still be at least one place where you can go to talk to people, play cards, or just generally hang out. While she usually sticks to her Zan attack (after Pandemona is drawn - do be sure to do that), Fujin will also start using her Sai attack when injured, which will reduce a character to 1 HP. After the fight be sure to grab the Bio draw point hidden at the front of Norg’s Pod. (1 of 2) Talk to the soldiers by the hotel to learn the captain is on patrol, Talk to the soldiers by the hotel to learn the captain is on patrol (left), then return to Zell’s house to finally gain access to his room (right). The T-Rexaur, as explained before, has approximately 20,000 HP but they aren’t all that strong in terms of damage output. Oasis of peace: Fisherman's Horizon. The Initiative ability Pandemona can learn is also useful in certain situations where the first strike is key… like hunting Cactuars! The pub will only be open to visit after the Dollet exam. He’ll only perform simple melee attacks which, at a low level, were dealing around 100~ damage per hit. Squall will be given a choice at the bottom of the pathway, to continue or not. The directory in the main hall allows you to quickly travel to the outer parts of Balamb Garden. Especially not if you used Card Mod on Giglamesh. Str up to fight another round or not. went off to the. 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